Series | Title | Date | Presenter | Min |
Automotive Rendering with HDR Light Studio and Maya | Automotive Rendering with HDR Light Studio and Maya | 4/1/2010 | Kyle Green |
91
|
Building a Custom Flare Tool in NUKE | Building a Custom Flare Tool in NUKE | 4/24/2015 | Doug Hogan |
128
|
Building a Custom Re/RimLighter Tool with NUKE | Building a Custom Re/RimLighter Tool with NUKE | 7/14/2015 | Doug Hogan |
117
|
Building a Re-lighting Filter in Pixel Bender | Building a Re-lighting Filter in Pixel Bender | 8/4/2009 | Papa Georgio |
62
|
CG101: Lighting | CG101: Lighting | 4/16/2012 | Papa Georgio |
12
|
Character Lighting for Guerrilla Production in Maya and NUKE | Character Lighting for Guerrilla Production in Maya and NUKE | 4/1/2012 | Ed Whetstone |
137
|
Character Lighting in RenderMan 19 RIS | Character Lighting in RenderMan 19 RIS | 6/12/2015 | Miguel Lleras Villaveces |
185
|
Creating a Studio Light Setup in Softimage | Creating a Studio Light Setup in Softimage | 8/27/2009 | Kyle Green |
29
|
Creating Custom Shaders in Houdini | Creating Custom Shaders in Houdini | 10/15/2015 | John Moncrief |
83
|
Creating Light Rigs in Maya | Creating Light Rigs in Maya | 12/1/2012 | Ed Whetstone |
158
|
Creating UV Layouts for Cartoon Characters in 3ds Max | Creating UV Layouts for Cartoon Characters in 3ds Max | 8/4/2009 | Justin Marshall |
64
|
Guerrilla Lighting and Rendering Tactics in Maya | Guerrilla Lighting and Rendering Tactics in Maya | 8/2/2011 | Ed Whetstone |
182
|
Interior Lighting and Rendering Using Arnold in Maya | Interior Lighting and Rendering Using Arnold in Maya | 4/16/2014 | Miguel Delosrios |
189
|
Interior Rendering Techniques with mental ray and 3ds Max | Interior Rendering Techniques with mental ray and 3ds Max | 2/1/2012 | Kyle Green |
76
|
Introduction to Lighting in 3ds Max | Introduction to Lighting in 3ds Max | 12/3/2012 | Kyle Green |
165
|
Introduction to Lighting in 3ds Max 2009 | Introduction to Lighting in 3ds Max 2009 | 10/16/2008 | Kyle Green |
135
|
Introduction to Lighting in Maya 2008 | Introduction to Lighting in Maya 2008 | 9/13/2007 | Kyle Green |
179
|
Introduction to Lighting in Maya 2012 | Introduction to Lighting in Maya 2012 | 6/1/2011 | Kyle Green |
107
|
Introduction to mental ray in Softimage 7.5 | Introduction to mental ray in Softimage 7.5 | 10/29/2009 | Kyle Green |
169
|
Lighting and Rendering in Unity | Lighting and Rendering in Unity | 9/24/2014 | Joshua Kinney |
69
|
Linear Workflow Strategies in MARI | Linear Workflow Strategies in MARI | 1/31/2015 | Eddie Russell |
55
|
mental ray Workflows in Maya 2015: Caustics | mental ray Workflows in Maya 2015: Caustics | 2/13/2015 | Eddie Russell |
112
|
mental ray Workflows in Maya: Global Illumination | mental ray Workflows in Maya: Global Illumination | 2/4/2008 | Kyle Green |
130
|
New Features in HDR Light Studio 2 | New Features in HDR Light Studio 2 | 2/1/2011 | Kyle Green |
58
|
Rendering Realistic Interiors in 3ds Max and V-Ray | Rendering Realistic Interiors in 3ds Max and V-Ray | 7/13/2015 | Andrew Ryan Parker |
207
|
Shader Recipes: Diffraction Grating in Maya | Shader Recipes: Diffraction Grating in Maya | 6/1/2010 | Kyle Green |
30
|
Shader Recipes: Translucent Materials in Maya | Shader Recipes: Translucent Materials in Maya | 6/1/2010 | Kyle Green |
10
|
Studio Lighting Techniques in Maya | Studio Lighting Techniques in Maya | 4/1/2012 | Kyle Green |
64
|
Taking a Previz Scene to Look Development in 3ds Max and V-Ray | Taking a Previz Scene to Look Development in 3ds Max and V-Ray | 7/27/2014 | Robert Meyers |
98
|
Using HDR Images for 3D Lighting in Maya | Using HDR Images for 3D Lighting in Maya | 1/2/2012 | Jon Tojek |
146
|
Viewport Enhancements in 3ds Max 2010 | Viewport Enhancements in 3ds Max 2010 | 9/17/2009 | Kyle Green |
24
|
| | | Total |
3271
|