Series | Title | Date | Presenter | Min |
'Daydreamer' Production Pipeline Volume 1: Modeling and UVs | 'Daydreamer' Production Pipeline Volume 1: Modeling and UVs | 8/7/2015 | Justin Marshall |
84
|
'Infiltrator' Production Pipeline Volume 2: Modeling | 'Infiltrator' Production Pipeline Volume 2: Modeling | 8/4/2010 | Justin Marshall |
303
|
10 Ways to Improve Your Modeling in 3ds Max | 10 Ways to Improve Your Modeling in 3ds Max | 6/1/2010 | Justin Marshall |
82
|
10 Ways to Improve Your Modeling in Maya | 10 Ways to Improve Your Modeling in Maya | 6/1/2010 | Justin Marshall |
90
|
3D Concept Creation in V-Ray for Maya | 3D Concept Creation in V-Ray for Maya | 10/8/2015 | Clifford Otomi Green |
126
|
3D for Illustration in Maya and Photoshop | 3D for Illustration in Maya and Photoshop | 9/2/2011 | Pat Imrie |
289
|
3ds Max Reference Library: Object Space Modifiers | 3ds Max Reference Library: Object Space Modifiers | 10/3/2011 | Joshua Kinney |
273
|
3ds Max Reference Library: World Space Modifiers | 3ds Max Reference Library: World Space Modifiers | 10/3/2011 | Joshua Kinney |
95
|
Accelerating the Character Creation Pipeline in Maya | Accelerating the Character Creation Pipeline in Maya | 4/2/2015 | Eric Kunzendorf |
239
|
Adding Facial Topology in 3ds Max | Adding Facial Topology in 3ds Max | 4/1/2010 | Justin Marshall |
57
|
Adding Facial Topology in Maya | Adding Facial Topology in Maya | 5/3/2010 | Justin Marshall |
69
|
Advanced Character Modeling in ZBrush and Photoshop | Advanced Character Modeling in ZBrush and Photoshop | 9/2/2011 | Matthew Weng |
347
|
Advanced Techniques and Workflows in Vue | Advanced Techniques and Workflows in Vue | 9/11/2015 | Dylan Yarbrough |
370
|
Advancing Your Matchmoving Techniques in PFTrack and Maya | Advancing Your Matchmoving Techniques in PFTrack and Maya | 4/21/2014 | Michael Raphaelovich |
110
|
Aging Characters in ZBrush | Aging Characters in ZBrush | 9/10/2009 | Justin Marshall |
62
|
Aircraft Modeling and Texturing Techniques in Maya and Silo | Aircraft Modeling and Texturing Techniques in Maya and Silo | 8/1/2012 | Antony Ward |
241
|
Alien Concept Design in ZBrush | Alien Concept Design in ZBrush | 1/21/2013 | Justin Fields |
93
|
Architectural Detailing in ZBrush | Architectural Detailing in ZBrush | 11/4/2009 | Justin Marshall |
77
|
Architectural Previsualization in Maya | Architectural Previsualization in Maya | 2/18/2010 | Kyle Green |
252
|
Artist's Guide to XSI | Artist's Guide to XSI | 7/17/2009 | Kyle Green |
485
|
Artistic Character Modeling in 3ds Max | Artistic Character Modeling in 3ds Max | 6/15/2011 | Jacques Pena |
66
|
Artists Guide to XSI 6 | Artists Guide to XSI 6 | 6/30/2009 | Kyle Green |
293
|
Ask DTs in 3ds Max | Ask DTs in 3ds Max | 12/1/2011 | Dan LeFebvre |
51
|
Ask DTs in Maya | Ask DTs in Maya | 7/2/2011 | Dan LeFebvre |
217
|
Asset Pipeline in Maya and Mudbox | Asset Pipeline in Maya and Mudbox | 1/17/2015 | Justin Marshall |
103
|
Asset Pipeline in Maya and ZBrush | Asset Pipeline in Maya and ZBrush | 1/13/2015 | Justin Marshall |
85
|
Asset Workflows for Modular Level Design | Asset Workflows for Modular Level Design | 12/1/2012 | Joshua Kinney |
244
|
Attaching Sculpted Geometry in Mudbox | Attaching Sculpted Geometry in Mudbox | 9/24/2009 | Justin Marshall |
23
|
Automotive Modeling in 3ds Max 2009 | Automotive Modeling in 3ds Max 2009 | 10/16/2008 | Justin Marshall |
462
|
Automotive Modeling in 3ds Max 2015 | Automotive Modeling in 3ds Max 2015 | 10/21/2014 | Joshua Kinney |
503
|
Automotive Modeling in MODO | Automotive Modeling in MODO | 1/7/2014 | Justin Marshall |
266
|
Becoming a Character Setup Artist in CINEMA 4D | Becoming a Character Setup Artist in CINEMA 4D | 4/2/2014 | Delano Athias |
196
|
Beginner's Guide to 3ds Max | Beginner's Guide to 3ds Max | 10/3/2011 | Joshua Kinney |
114
|
Beginner's Guide to Image Planes in Maya | Beginner's Guide to Image Planes in Maya | 7/2/2011 | Kyle Green |
48
|
Beginner's Guide to Modeling in 3ds Max | Beginner's Guide to Modeling in 3ds Max | 4/4/2011 | Justin Marshall |
87
|
Beginner's Guide to Modeling in CINEMA 4D | Beginner's Guide to Modeling in CINEMA 4D | 4/4/2011 | Justin Marshall |
80
|
Beginner's Guide to Modeling in Maya | Beginner's Guide to Modeling in Maya | 3/1/2011 | Justin Marshall |
85
|
Beginner's Guide to Reference Images in 3ds Max | Beginner's Guide to Reference Images in 3ds Max | 2/1/2012 | Joshua Kinney |
43
|
Beginner's Guide to Rotoscopes in Softimage | Beginner's Guide to Rotoscopes in Softimage | 9/2/2011 | Kyle Green |
34
|
Beginner's Guide to ZBrush | Beginner's Guide to ZBrush | 3/1/2011 | Justin Marshall |
70
|
Blend Shape Workflows in Mudbox and Maya | Blend Shape Workflows in Mudbox and Maya | 12/13/2014 | Justin Marshall |
49
|
Bringing Your Designs to Life with 3D Printing in Blender | Bringing Your Designs to Life with 3D Printing in Blender | 11/17/2014 | Apollo Spiliotis |
204
|
Broadcast Design in CINEMA 4D | Broadcast Design in CINEMA 4D | 2/18/2010 | Justin Marshall |
159
|
Broadcast Modeling Tips in CINEMA 4D | Broadcast Modeling Tips in CINEMA 4D | 6/19/2014 | Justin Marshall |
75
|
Building a Professional Tracking Pipeline in Maya and SynthEyes | Building a Professional Tracking Pipeline in Maya and SynthEyes | 10/7/2013 | Nha Le |
108
|
Building a Toy Plane for 3D Printing in Maya and Mudbox | Building a Toy Plane for 3D Printing in Maya and Mudbox | 9/25/2015 | Eric Kunzendorf |
359
|
Building Complex Surface Geometry in SOLIDWORKS | Building Complex Surface Geometry in SOLIDWORKS | 8/2/2015 | Dave Prince |
164
|
Building Stylized Vehicles in Maya | Building Stylized Vehicles in Maya | 8/4/2009 | Justin Marshall |
69
|
CG101: Modeling | CG101: Modeling | 4/16/2012 | Papa Georgio |
51
|
Character Creation in ZBrush | Character Creation in ZBrush | 3/18/2009 | Justin Marshall |
249
|
Character Creation Pipeline in Maya and ZBrush | Character Creation Pipeline in Maya and ZBrush | 12/1/2011 | Safari Sosebee |
126
|
Character Modeling Concepts in 3ds Max | Character Modeling Concepts in 3ds Max | 2/25/2013 | Joshua Kinney |
371
|
Character Modeling Concepts in Maya | Character Modeling Concepts in Maya | 2/4/2013 | Justin Marshall |
295
|
Character Modeling Workflows in ZBrush and 3D-Coat | Character Modeling Workflows in ZBrush and 3D-Coat | 1/2/2012 | Bojana Nedeljkovic |
145
|
CINEMA 4D for Maya Artists | CINEMA 4D for Maya Artists | 2/19/2014 | Justin Marshall |
108
|
CINEMA 4D for Softimage Artists | CINEMA 4D for Softimage Artists | 5/8/2014 | Justin Marshall |
103
|
Cloth Sculpting Workflows in ZBrush | Cloth Sculpting Workflows in ZBrush | 11/1/2012 | Lee Magalhaes |
192
|
Cloth Workflows in ZBrush | Cloth Workflows in ZBrush | 4/21/2014 | Justin Marshall |
92
|
Crafting Characters from Design to Composite in ZBrush and Maya | Crafting Characters from Design to Composite in ZBrush and Maya | 7/1/2012 | Jean-Michel Bihorel |
273
|
Creating 3D Logos in CINEMA 4D | Creating 3D Logos in CINEMA 4D | 6/11/2010 | Justin Marshall |
137
|
Creating a Bathroom Visualization in 3ds Max and V-Ray | Creating a Bathroom Visualization in 3ds Max and V-Ray | 5/25/2015 | Thomas Ross |
142
|
Creating a Cartoon Character in CINEMA 4D | Creating a Cartoon Character in CINEMA 4D | 5/3/2010 | Justin Marshall |
197
|
Creating a Detailed Dress in Marvelous Designer | Creating a Detailed Dress in Marvelous Designer | 9/29/2014 | Antony Ward |
192
|
Creating a Floater Pack in Maya | Creating a Floater Pack in Maya | 4/10/2015 | Kurt Williams |
155
|
Creating a Game-Ready Sci-Fi Environment in Maya | Creating a Game-Ready Sci-Fi Environment in Maya | 8/19/2013 | Roel Coucke |
142
|
Creating a Game-ready Tommy Gun in 3ds Max | Creating a Game-ready Tommy Gun in 3ds Max | 4/22/2013 | Maciej Jura |
413
|
Creating a Handgun in ZBrush | Creating a Handgun in ZBrush | 3/1/2011 | Justin Marshall |
144
|
Creating a Kitchen Visualization in 3ds Max and V-Ray | Creating a Kitchen Visualization in 3ds Max and V-Ray | 11/21/2014 | Saša Posloncec |
164
|
Creating a Low Poly Game Character in Maya and Silo | Creating a Low Poly Game Character in Maya and Silo | 4/1/2012 | Antony Ward |
361
|
Creating a Modern-Style Interior Scene in CINEMA 4D and V-Ray | Creating a Modern-Style Interior Scene in CINEMA 4D and V-Ray | 11/11/2013 | Adam Chase |
173
|
Creating a Photorealistic Bedroom in 3ds Max | Creating a Photorealistic Bedroom in 3ds Max | 4/8/2013 | Amr Abdeen |
347
|
Creating a Production Ready Character in Blender | Creating a Production Ready Character in Blender | 3/16/2015 | Jeannot Landry |
792
|
Creating a Realistic Environment in Blender | Creating a Realistic Environment in Blender | 9/2/2015 | Jeannot Landry |
267
|
Creating a Roman Warrior Agent in Massive Prime | Creating a Roman Warrior Agent in Massive Prime | 3/30/2014 | Basel AlMadi |
141
|
Creating a Sci-Fi Gun in Blender | Creating a Sci-Fi Gun in Blender | 10/1/2014 | Costas Frost |
335
|
Creating a Sci-fi Hero in Maya and Silo | Creating a Sci-fi Hero in Maya and Silo | 12/1/2012 | Antony Ward |
394
|
Creating a Secondary Game Vehicle in 3ds Max | Creating a Secondary Game Vehicle in 3ds Max | 8/11/2015 | Chidi Mbadugha |
998
|
Creating a Stylized House in 3ds Max and Photoshop | Creating a Stylized House in 3ds Max and Photoshop | 9/2/2011 | Simeon Patarozliev |
108
|
Creating a Transformable Flying Car in Maya and Silo | Creating a Transformable Flying Car in Maya and Silo | 9/30/2013 | Antony Ward |
257
|
Creating an African Tribal Mask for 3D Printing in Maya and Mudbox | Creating an African Tribal Mask for 3D Printing in Maya and Mudbox | 10/16/2015 | Eric Kunzendorf |
253
|
Creating an Alpha Pack in ZBrush | Creating an Alpha Pack in ZBrush | 7/22/2015 | Kurt Williams |
116
|
Creating an Assault Rifle in Maya | Creating an Assault Rifle in Maya | 4/1/2012 | Stanislav Poritskiy |
802
|
Creating Architectural Visualizations Using Enlighten in Unity | Creating Architectural Visualizations Using Enlighten in Unity | 5/30/2015 | Michael Calver |
143
|
Creating Cartoon Characters in 3ds Max | Creating Cartoon Characters in 3ds Max | 11/18/2008 | Justin Marshall |
452
|
Creating Cartoon Characters in CINEMA 4D | Creating Cartoon Characters in CINEMA 4D | 9/16/2014 | Justin Marshall |
153
|
Creating Cartoon Characters in Maya | Creating Cartoon Characters in Maya | 12/1/2012 | Justin Marshall |
274
|
Creating Cartoon Characters in Maya 2008 | Creating Cartoon Characters in Maya 2008 | 10/8/2007 | Justin Marshall |
451
|
Creating Cartoon Characters in MODO | Creating Cartoon Characters in MODO | 12/30/2013 | Justin Marshall |
209
|
Creating Cartoon Characters in MODO 301 | Creating Cartoon Characters in MODO 301 | 1/8/2008 | Justin Marshall |
382
|
Creating Cartoon Sets in Maya | Creating Cartoon Sets in Maya | 11/16/2007 | Justin Marshall |
370
|
Creating Cartoon Vehicles in Maya | Creating Cartoon Vehicles in Maya | 10/15/2007 | Justin Marshall |
393
|
Creating CheckMate Certified Models in CINEMA 4D | Creating CheckMate Certified Models in CINEMA 4D | 12/11/2014 | Justin Marshall |
90
|
Creating Concept Vehicles in 3ds Max | Creating Concept Vehicles in 3ds Max | 10/1/2012 | Joshua Kinney |
281
|
Creating Concept Vehicles in Maya | Creating Concept Vehicles in Maya | 7/18/2008 | Justin Marshall |
408
|
Creating Digital Humans 1: Volume and Muscle | Creating Digital Humans 1: Volume and Muscle | 7/3/2007 | Justin Marshall |
349
|
Creating Digital Humans 2: Definition and Detailing | Creating Digital Humans 2: Definition and Detailing | 7/16/2007 | Justin Marshall |
350
|
Creating Dynamic Components in SketchUp | Creating Dynamic Components in SketchUp | 2/9/2015 | Pierre Derenoncourt |
83
|
Creating Facial Expressions in Mudbox and Maya | Creating Facial Expressions in Mudbox and Maya | 8/4/2010 | Justin Marshall |
102
|
Creating Five Architecture Facades in 3ds Max and V-Ray | Creating Five Architecture Facades in 3ds Max and V-Ray | 1/14/2014 | Micha Koren |
347
|
Creating Hairstyles with Maya Hair | Creating Hairstyles with Maya Hair | 4/1/2012 | Kyle Green |
89
|
Creating High Resolution Characters in ZBrush | Creating High Resolution Characters in ZBrush | 12/1/2010 | Justin Marshall |
424
|
Creating Next-Gen Game Assets in Maya | Creating Next-Gen Game Assets in Maya | 12/3/2009 | Justin Marshall |
236
|
Creating Next-Gen Game Weapons in 3ds Max | Creating Next-Gen Game Weapons in 3ds Max | 8/19/2014 | Joshua Kinney |
721
|
Creating Realistic and Effective Product Renders in Maya | Creating Realistic and Effective Product Renders in Maya | 7/29/2013 | Mauro Sanna |
1094
|
Creating Realistic Terrains Using EcoSystems in Vue | Creating Realistic Terrains Using EcoSystems in Vue | 1/28/2013 | Scott McEwan |
91
|
Creating Stylized Females in 3ds Max | Creating Stylized Females in 3ds Max | 4/1/2012 | Joshua Kinney |
521
|
Creating Stylized Females in CINEMA 4D | Creating Stylized Females in CINEMA 4D | 1/3/2011 | Justin Marshall |
275
|
Creating Stylized Females in Maya | Creating Stylized Females in Maya | 2/5/2008 | Justin Marshall |
395
|
Creating Stylized Males in Maya | Creating Stylized Males in Maya | 8/1/2012 | Justin Marshall |
245
|
Creature Concept Sculpting in ZBrush | Creature Concept Sculpting in ZBrush | 12/1/2011 | Pat Imrie |
218
|
Customizing SketchUp Models with Styles and Style Builder | Customizing SketchUp Models with Styles and Style Builder | 9/22/2011 | Pierre Derenoncourt |
42
|
Designing a Low Poly Game Environment in Blender | Designing a Low Poly Game Environment in Blender | 6/25/2015 | Jeannot Landry |
317
|
Designing a Sea Creature in ZBrush | Designing a Sea Creature in ZBrush | 1/29/2015 | Gordon Goane |
421
|
Designing an Underwater Scene in CINEMA 4D and After Effects | Designing an Underwater Scene in CINEMA 4D and After Effects | 7/16/2015 | Patrick Longstreth |
192
|
Designing and Modeling a Sci-fi Prop in Blender | Designing and Modeling a Sci-fi Prop in Blender | 4/17/2015 | Denis Osmanbegovic |
104
|
Designing Jewelry for 3D Printing in ZBrush and Maya | Designing Jewelry for 3D Printing in ZBrush and Maya | 6/22/2015 | Helen Duckworth |
79
|
Developing Expert Product Visualizations in Maya and V-Ray | Developing Expert Product Visualizations in Maya and V-Ray | 9/16/2013 | Oasim Karmieh |
177
|
Dinosaur Reconstruction in ZBrush | Dinosaur Reconstruction in ZBrush | 9/1/2012 | Peter Minister |
125
|
Dynamics Ask DTs in Maya | Dynamics Ask DTs in Maya | 7/2/2011 | Dan LeFebvre |
106
|
Electronic Product Design in Rhino | Electronic Product Design in Rhino | 9/12/2013 | Marc Tran |
82
|
Environment Modeling Concepts in 3ds Max | Environment Modeling Concepts in 3ds Max | 3/4/2013 | Joshua Kinney |
154
|
Environment Modeling Concepts in Maya | Environment Modeling Concepts in Maya | 2/11/2013 | Justin Marshall |
173
|
Exaggerated Facial Modeling in Maya and ZBrush | Exaggerated Facial Modeling in Maya and ZBrush | 5/13/2008 | Justin Marshall |
295
|
Exploring Modeling Workflows in Maya | Exploring Modeling Workflows in Maya | 9/1/2010 | Justin Marshall |
161
|
Exploring NURBS in Maya | Exploring NURBS in Maya | 8/2/2011 | Justin Marshall |
89
|
Generating Architectural Visualization Concepts in Rhino | Generating Architectural Visualization Concepts in Rhino | 9/3/2013 | Nigel Gough |
209
|
Geographical Elevation Mixer in Softimage | Geographical Elevation Mixer in Softimage | 8/4/2009 | Sunder Iyer |
46
|
Getting Started with Assets in Maya | Getting Started with Assets in Maya | 8/4/2009 | Chris Glick |
43
|
Getting Started with the Freeform Modeling Tools in 3ds Max | Getting Started with the Freeform Modeling Tools in 3ds Max | 8/4/2009 | Justin Marshall |
57
|
Getting Started with the Graphite Modeling Tools in 3ds Max | Getting Started with the Graphite Modeling Tools in 3ds Max | 8/4/2009 | Justin Marshall |
56
|
Getting Started with TopoGun | Getting Started with TopoGun | 2/1/2012 | Justin Marshall |
101
|
Getting Started with UVs in Maya | Getting Started with UVs in Maya | 11/25/2013 | Justin Marshall |
77
|
Getting Started with ZSketching | Getting Started with ZSketching | 11/12/2009 | Justin Marshall |
61
|
Hard Surface Modeling Techniques in MODO | Hard Surface Modeling Techniques in MODO | 11/25/2013 | Justin Marshall |
215
|
Hard Surface Modeling Workflows in 3ds Max | Hard Surface Modeling Workflows in 3ds Max | 5/1/2012 | Stanislav Poritskiy |
596
|
Hard Surface Techniques in ZBrush 4R5 | Hard Surface Techniques in ZBrush 4R5 | 3/11/2013 | Justin Marshall |
96
|
High Poly Robot Modeling for Games in 3ds Max | High Poly Robot Modeling for Games in 3ds Max | 3/25/2013 | Valentin Yovchev |
903
|
High-resolution Game Character Creation Pipeline in ZBrush and Maya | High-resolution Game Character Creation Pipeline in ZBrush and Maya | 11/4/2013 | Matthew Kean |
657
|
Interior Modeling Techniques with XSI | Interior Modeling Techniques with XSI | 6/20/2007 | Kyle Green |
372
|
Introduction to 3ds Max 2014 | Introduction to 3ds Max 2014 | 6/3/2013 | Delano Athias, Kyle Green |
732
|
Introduction to Fluid Containers in Maya | Introduction to Fluid Containers in Maya | 11/12/2009 | Papa Georgio |
151
|
Introduction to Houdini 9 | Introduction to Houdini 9 | 1/4/2008 | Sunder Iyer |
315
|
Introduction to MassFX in 3ds Max | Introduction to MassFX in 3ds Max | 3/1/2012 | Joshua Kinney |
192
|
Introduction to Maya 2011 | Introduction to Maya 2011 | 4/15/2010 | Justin Marshall, Delano Athias, Kyle Green |
682
|
Introduction to Maya 2012 | Introduction to Maya 2012 | 8/2/2011 | Justin Marshall, Delano Athias |
699
|
Introduction to Maya 2013 | Introduction to Maya 2013 | 5/3/2012 | Justin Marshall, Delano Athias |
749
|
Introduction to Maya: 2nd Edition | Introduction to Maya: 2nd Edition | 10/4/2005 | Papa Georgio |
555
|
Introduction to mental ray in 3ds Max | Introduction to mental ray in 3ds Max | 12/1/2012 | Kyle Green |
196
|
Introduction to Modeling for Games in 3ds Max | Introduction to Modeling for Games in 3ds Max | 6/24/2013 | Joshua Kinney |
365
|
Introduction to Modeling in 3ds Max | Introduction to Modeling in 3ds Max | 6/10/2013 | Joshua Kinney |
310
|
Introduction to Modeling in 3ds Max 2009 | Introduction to Modeling in 3ds Max 2009 | 10/6/2008 | Justin Marshall |
250
|
Introduction to Modeling in 3ds Max 2012 | Introduction to Modeling in 3ds Max 2012 | 10/3/2011 | Joshua Kinney |
325
|
Introduction to Modeling in Blender | Introduction to Modeling in Blender | 7/22/2014 | Justin Marshall |
155
|
Introduction to Modeling in CINEMA 4D R11.5 | Introduction to Modeling in CINEMA 4D R11.5 | 2/18/2010 | Justin Marshall |
219
|
Introduction to Modeling in CINEMA 4D R16 | Introduction to Modeling in CINEMA 4D R16 | 2/5/2015 | Justin Marshall |
151
|
Introduction to Modeling in Maya | Introduction to Modeling in Maya | 5/27/2013 | Justin Marshall |
271
|
Introduction to Modeling in Maya 2012 | Introduction to Modeling in Maya 2012 | 6/1/2011 | Justin Marshall |
299
|
Introduction to Modeling in Maya 8.5 | Introduction to Modeling in Maya 8.5 | 2/2/2007 | Justin Marshall |
318
|
Introduction to Modeling in MODO 302 | Introduction to Modeling in MODO 302 | 4/28/2008 | Justin Marshall |
331
|
Introduction to Modeling in Softimage | Introduction to Modeling in Softimage | 8/5/2013 | Justin Marshall |
206
|
Introduction to Modeling in XSI | Introduction to Modeling in XSI | 2/18/2008 | Kyle Green |
262
|
Introduction to modo | Introduction to modo | 1/21/2008 | Justin Marshall |
465
|
Introduction to Procedural ICE Modeling in Softimage | Introduction to Procedural ICE Modeling in Softimage | 8/2/2011 | Chris Glick |
66
|
Learning to Work Quickly and Efficiently in Rhino | Learning to Work Quickly and Efficiently in Rhino | 11/13/2014 | Jean Gorospe |
246
|
Maya for CINEMA 4D Artists | Maya for CINEMA 4D Artists | 4/4/2014 | Justin Marshall |
88
|
Maya Modeling Reference Library: Edit Mesh | Maya Modeling Reference Library: Edit Mesh | 6/1/2011 | Justin Marshall |
83
|
Maya Modeling Reference Library: Mesh | Maya Modeling Reference Library: Mesh | 7/2/2011 | Dan LeFebvre |
129
|
Maya Modeling Reference Library: Normals | Maya Modeling Reference Library: Normals | 8/2/2011 | Dan LeFebvre |
43
|
Maya Modeling Reference Library: Proxy | Maya Modeling Reference Library: Proxy | 9/2/2011 | Dan LeFebvre |
19
|
Maya Modeling Techniques: Automotive | Maya Modeling Techniques: Automotive | 5/2/2007 | Justin Marshall |
587
|
Maya Modeling Techniques: Interiors | Maya Modeling Techniques: Interiors | 3/15/2007 | Justin Marshall |
297
|
Maya Modeling Techniques: Werewolves | Maya Modeling Techniques: Werewolves | 2/22/2007 | Justin Marshall |
358
|
MeshFusion Workflows in MODO | MeshFusion Workflows in MODO | 9/17/2015 | Justin Marshall |
66
|
Methodically Designing a Spur Gear in SolidWorks 2012 | Methodically Designing a Spur Gear in SolidWorks 2012 | 5/21/2015 | Chris Scarlett |
145
|
Mixed Modeling Techniques in 3ds Max | Mixed Modeling Techniques in 3ds Max | 8/2/2011 | Todd Daniele |
586
|
Modeler's Toolbox: Topology Tips | Modeler's Toolbox: Topology Tips | 11/1/2011 | Justin Marshall |
65
|
Modeling a Bracelet in Rhino and ZBrush | Modeling a Bracelet in Rhino and ZBrush | 5/24/2015 | Jean Gorospe |
151
|
Modeling a Character for Animation in 3ds Max | Modeling a Character for Animation in 3ds Max | 11/11/2009 | Justin Marshall |
113
|
Modeling a Character for Rigging and Animation in Maya | Modeling a Character for Rigging and Animation in Maya | 8/4/2009 | Justin Marshall |
134
|
Modeling a Character for Rigging and Animation in Softimage | Modeling a Character for Rigging and Animation in Softimage | 6/1/2010 | Kyle Green |
189
|
Modeling a Cowgirl Character in Maya and Silo | Modeling a Cowgirl Character in Maya and Silo | 1/2/2012 | Antony Ward |
182
|
Modeling a Detailed Electric Guitar in Maya | Modeling a Detailed Electric Guitar in Maya | 8/4/2015 | Paul Conner |
1093
|
Modeling a Detailed Ship in Maya | Modeling a Detailed Ship in Maya | 9/1/2012 | Stanislav Poritskiy |
208
|
Modeling a Fantasy Character in Maya | Modeling a Fantasy Character in Maya | 3/1/2012 | Pat Imrie |
303
|
Modeling a Female Character for Animation in Maya | Modeling a Female Character for Animation in Maya | 5/1/2012 | Gene Arvan |
208
|
Modeling a Female Hero in ZBrush and Maya | Modeling a Female Hero in ZBrush and Maya | 11/1/2011 | Justin Marshall |
380
|
Modeling a Hard Surface Sci-Fi Asset in 3ds Max | Modeling a Hard Surface Sci-Fi Asset in 3ds Max | 6/26/2015 | Tim Diaz |
151
|
Modeling a Human Marionette in Softimage and ZBrush | Modeling a Human Marionette in Softimage and ZBrush | 5/1/2012 | Daniele Angelozzi |
335
|
Modeling a Machine Gun Turret in CINEMA 4D | Modeling a Machine Gun Turret in CINEMA 4D | 12/15/2014 | Andy Lefton |
135
|
Modeling a Mech Robot in ZBrush | Modeling a Mech Robot in ZBrush | 11/1/2012 | Brad Groatman |
544
|
Modeling a Realistic Helicopter in LightWave 3D | Modeling a Realistic Helicopter in LightWave 3D | 1/19/2015 | Phil Nolan |
268
|
Modeling an Assault Rifle in Blender | Modeling an Assault Rifle in Blender | 11/22/2015 | Mark Masters |
575
|
Modeling an Organized Head Mesh in Maya | Modeling an Organized Head Mesh in Maya | 9/3/2015 | Paul Conner |
341
|
Modeling and Animating a Motion Graphics Opener in 3ds Max | Modeling and Animating a Motion Graphics Opener in 3ds Max | 11/1/2012 | Kyle Green |
147
|
Modeling and Rendering a Concept Design for Footwear in Blender and KeyShot | Modeling and Rendering a Concept Design for Footwear in Blender and KeyShot | 5/15/2015 | Gamal Prather |
420
|
Modeling and Rendering a Face Mask with ZBrush and KeyShot | Modeling and Rendering a Face Mask with ZBrush and KeyShot | 6/15/2015 | Isaac Oster |
348
|
Modeling Architectural Destruction in Maya | Modeling Architectural Destruction in Maya | 11/5/2009 | Justin Marshall |
117
|
Modeling Ask DTs in Maya | Modeling Ask DTs in Maya | 7/2/2011 | Dan LeFebvre |
451
|
Modeling Automotive Interiors in modo | Modeling Automotive Interiors in modo | 5/1/2008 | Justin Marshall |
274
|
Modeling Cartoon Props in 3ds Max | Modeling Cartoon Props in 3ds Max | 8/4/2009 | Justin Marshall |
95
|
Modeling Creature Concepts in ZBrush | Modeling Creature Concepts in ZBrush | 7/1/2012 | Ryan Lim |
141
|
Modeling Exterior Scenes in Maya | Modeling Exterior Scenes in Maya | 10/1/2012 | Pat Imrie |
327
|
Modeling Female Androids in Maya | Modeling Female Androids in Maya | 10/3/2011 | Justin Marshall |
388
|
Modeling For Dynamics In Houdini and Maya | Modeling For Dynamics In Houdini and Maya | 6/24/2015 | John Moncrief |
75
|
Modeling for Product Visualization in CINEMA 4D | Modeling for Product Visualization in CINEMA 4D | 1/28/2010 | Justin Marshall |
92
|
Modeling Game Props in 3ds Max | Modeling Game Props in 3ds Max | 9/3/2009 | Justin Marshall |
94
|
Modeling Hard Surface Curvature in 3ds Max | Modeling Hard Surface Curvature in 3ds Max | 8/4/2009 | Justin Marshall |
72
|
Modeling Hard Surfaces with NURBS in 3ds Max | Modeling Hard Surfaces with NURBS in 3ds Max | 8/4/2009 | Justin Marshall |
54
|
Modeling Hard Surfaces with NURBS in Maya | Modeling Hard Surfaces with NURBS in Maya | 8/4/2009 | Justin Marshall |
53
|
Modeling Interiors in 3ds Max | Modeling Interiors in 3ds Max | 10/31/2008 | Justin Marshall |
353
|
Modeling Interiors in CINEMA 4D | Modeling Interiors in CINEMA 4D | 1/7/2010 | Justin Marshall |
226
|
Modeling Interiors in Maya | Modeling Interiors in Maya | 12/23/2013 | Justin Marshall |
267
|
Modeling Low Polygon Game Characters in 3ds Max | Modeling Low Polygon Game Characters in 3ds Max | 6/1/2012 | Joshua Kinney |
314
|
Modeling Next-Gen Characters in Maya | Modeling Next-Gen Characters in Maya | 2/20/2008 | Justin Marshall |
312
|
Modeling Next-Gen Characters in XSI | Modeling Next-Gen Characters in XSI | 9/18/2008 | Kyle Green |
430
|
Modeling Realistic Interiors in 3ds Max and Marvelous Designer | Modeling Realistic Interiors in 3ds Max and Marvelous Designer | 5/10/2015 | Andrew Ryan Parker |
322
|
Modeling Realistic Trees with SpeedTree | Modeling Realistic Trees with SpeedTree | 5/27/2015 | Robert Meyers |
90
|
Modeling Sci-Fi Weapons for Games in 3ds Max | Modeling Sci-Fi Weapons for Games in 3ds Max | 1/28/2013 | Joshua Kinney |
636
|
Modeling Tips and Tricks in 3ds Max | Modeling Tips and Tricks in 3ds Max | 10/2/2008 | Justin Marshall |
102
|
Modeling Tips and Tricks in CINEMA 4D | Modeling Tips and Tricks in CINEMA 4D | 12/10/2009 | Justin Marshall |
118
|
Modeling Tips and Tricks in Houdini | Modeling Tips and Tricks in Houdini | 12/1/2008 | Sunder Iyer |
54
|
Modeling Tips and Tricks in Maya | Modeling Tips and Tricks in Maya | 12/1/2008 | Justin Marshall |
139
|
Modeling Tips and Tricks in MODO | Modeling Tips and Tricks in MODO | 3/2/2009 | Justin Marshall |
47
|
Modeling Tips and Tricks in Softimage | Modeling Tips and Tricks in Softimage | 3/2/2009 | Sunder Iyer, Dan LeFebvre, Delano Athias |
68
|
MODO for CINEMA 4D Artists | MODO for CINEMA 4D Artists | 9/4/2015 | Justin Marshall |
102
|
Monster Sculpting Techniques in ZBrush | Monster Sculpting Techniques in ZBrush | 8/1/2012 | Fabrizio Bortolussi |
202
|
Motorcycle Modeling Techniques in 3ds Max | Motorcycle Modeling Techniques in 3ds Max | 2/6/2009 | Justin Marshall |
478
|
Motorcycle Modeling Techniques in CINEMA 4D | Motorcycle Modeling Techniques in CINEMA 4D | 6/1/2012 | Justin Marshall |
321
|
Motorcycle Modeling Techniques in Maya | Motorcycle Modeling Techniques in Maya | 1/21/2009 | Justin Marshall |
478
|
NanoMesh Workflows in ZBrush | NanoMesh Workflows in ZBrush | 9/24/2015 | Justin Marshall |
66
|
New in Houdini 10 | New in Houdini 10 | 8/4/2009 | Sunder Iyer |
82
|
New Modeling Features in CINEMA 4D R15 | New Modeling Features in CINEMA 4D R15 | 10/28/2013 | Justin Marshall |
45
|
New Modeling Features in Maya 2012 | New Modeling Features in Maya 2012 | 7/2/2011 | Justin Marshall |
31
|
New Modeling Features in modo 401 | New Modeling Features in modo 401 | 10/1/2009 | Justin Marshall |
41
|
NURBS Modeling Tips and Tricks in Softimage | NURBS Modeling Tips and Tricks in Softimage | 3/2/2009 | Sunder Iyer, Dan LeFebvre |
31
|
Pipeline Integration with Maya 8.5 and ZBrush 3 | Pipeline Integration with Maya 8.5 and ZBrush 3 | 6/20/2007 | Justin Marshall |
230
|
Pipeline Integration with Maya and ZBrush | Pipeline Integration with Maya and ZBrush | 12/1/2010 | Justin Marshall |
94
|
Polygon and Sub-D Modeling Workflows in 3ds Max | Polygon and Sub-D Modeling Workflows in 3ds Max | 3/1/2012 | Joshua Kinney |
441
|
Polygon and Sub-D Modeling Workflows in Maya | Polygon and Sub-D Modeling Workflows in Maya | 8/18/2008 | Justin Marshall |
344
|
Polygon and Sub-D Modeling Workflows in XSI | Polygon and Sub-D Modeling Workflows in XSI | 5/24/2006 | Kyle Green |
203
|
Polygon Modeling Tips and Tricks in Maya | Polygon Modeling Tips and Tricks in Maya | 10/2/2008 | Justin Marshall |
85
|
Polygon Modeling Tips and Tricks in Softimage | Polygon Modeling Tips and Tricks in Softimage | 3/2/2009 | Kyle Green, Dan LeFebvre |
52
|
Polygon Modeling Workflows in CINEMA 4D | Polygon Modeling Workflows in CINEMA 4D | 5/1/2012 | Justin Marshall |
181
|
Posing Characters in ZBrush | Posing Characters in ZBrush | 8/4/2009 | Kyle Green |
74
|
Procedural ICE Modeling in Softimage | Procedural ICE Modeling in Softimage | 8/2/2011 | Chris Glick |
127
|
Product Design Pipeline: Modeling a Watch in Rhino | Product Design Pipeline: Modeling a Watch in Rhino | 2/14/2015 | Adam Fairless |
400
|
Product Design Visualization in Rhino and V-Ray | Product Design Visualization in Rhino and V-Ray | 4/4/2015 | Nigel Gough |
368
|
Professional High Poly Modeling Tips in Maya LT | Professional High Poly Modeling Tips in Maya LT | 7/1/2015 | Colin Stewart |
480
|
Professional Series: Creature Creation Techniques in ZBrush | Professional Series: Creature Creation Techniques in ZBrush | 5/2/2011 | Justin Marshall |
72
|
Professional Series: Modeling Military Vehicles in Maya | Professional Series: Modeling Military Vehicles in Maya | 8/2/2011 | Justin Marshall |
72
|
Professional Tips for Modeling Complex Shapes: Part 2 | Professional Tips for Modeling Complex Shapes: Part 2 | 10/13/2015 | Paul Conner |
231
|
Professional Tips for Modeling Complex Shapes: Part 3 | Professional Tips for Modeling Complex Shapes: Part 3 | 12/4/2015 | Paul Conner |
430
|
Quick Start to Modeling in 3ds Max: Volume 1 | Quick Start to Modeling in 3ds Max: Volume 1 | 7/15/2013 | Joshua Kinney |
152
|
Quick Start to Modeling in 3ds Max: Volume 2 | Quick Start to Modeling in 3ds Max: Volume 2 | 7/15/2013 | Joshua Kinney |
151
|
Quick Start to Modeling in 3ds Max: Volume 3 | Quick Start to Modeling in 3ds Max: Volume 3 | 7/22/2013 | Joshua Kinney |
168
|
Quick Start to Modeling in 3ds Max: Volume 4 | Quick Start to Modeling in 3ds Max: Volume 4 | 7/29/2013 | Joshua Kinney |
145
|
Quick Start to Modeling in 3ds Max: Volume 5 | Quick Start to Modeling in 3ds Max: Volume 5 | 8/5/2013 | Joshua Kinney |
413
|
Quick Start to Modeling in Maya: Volume 1 | Quick Start to Modeling in Maya: Volume 1 | 10/14/2013 | Justin Marshall |
94
|
Quick Start to Modeling in Maya: Volume 2 | Quick Start to Modeling in Maya: Volume 2 | 10/21/2013 | Justin Marshall |
76
|
Quick Start to Modeling in Maya: Volume 3 | Quick Start to Modeling in Maya: Volume 3 | 10/28/2013 | Justin Marshall |
108
|
Quick Start to Modeling in Maya: Volume 4 | Quick Start to Modeling in Maya: Volume 4 | 11/4/2013 | Justin Marshall |
93
|
Quick Start to Modeling in Maya: Volume 5 | Quick Start to Modeling in Maya: Volume 5 | 11/11/2013 | Justin Marshall |
184
|
Quick Start to Modeling in MODO: Volume 1 | Quick Start to Modeling in MODO: Volume 1 | 6/2/2014 | Justin Marshall |
67
|
Quick Start to Modeling in MODO: Volume 2 | Quick Start to Modeling in MODO: Volume 2 | 5/11/2014 | Justin Marshall |
59
|
Quick Start to Modeling in MODO: Volume 3 | Quick Start to Modeling in MODO: Volume 3 | 6/22/2014 | Justin Marshall |
91
|
Quick Start to ZBrush: Volume 2 | Quick Start to ZBrush: Volume 2 | 7/1/2013 | Justin Marshall |
110
|
Quick Start to ZBrush: Volume 5 | Quick Start to ZBrush: Volume 5 | 7/1/2013 | Justin Marshall |
96
|
Ramp Tricks in Maya | Ramp Tricks in Maya | 12/1/2008 | Sunder Iyer |
35
|
Real-time Vehicle Creation in Maya and Silo | Real-time Vehicle Creation in Maya and Silo | 6/1/2012 | Antony Ward |
223
|
Realistic Game Character Modeling in 3ds Max | Realistic Game Character Modeling in 3ds Max | 9/17/2014 | Joshua Kinney |
392
|
Realistic Hairstyling in 3ds Max and Hair Farm | Realistic Hairstyling in 3ds Max and Hair Farm | 5/1/2012 | Dani Garcia |
129
|
Retopologizing a High-resolution Sculpt for Games in 3D-Coat | Retopologizing a High-resolution Sculpt for Games in 3D-Coat | 5/20/2013 | Shane Olson |
108
|
Retopology Techniques in CINEMA 4D | Retopology Techniques in CINEMA 4D | 1/9/2015 | Justin Marshall |
83
|
Retopology Techniques in Mudbox | Retopology Techniques in Mudbox | 8/12/2013 | Justin Marshall |
45
|
Scanning 3D Models from Photos in 123D Catch and 3ds Max | Scanning 3D Models from Photos in 123D Catch and 3ds Max | 3/18/2013 | Cristian Spagnuolo |
266
|
Sci-Fi Set Modeling in Maya | Sci-Fi Set Modeling in Maya | 1/7/2013 | Ashish Dani |
209
|
Sculpting a Realistic Bust in ZBrush | Sculpting a Realistic Bust in ZBrush | 5/3/2010 | Kyle Green |
369
|
Sculpting Caricatures in ZBrush | Sculpting Caricatures in ZBrush | 8/1/2008 | Justin Marshall |
374
|
Sculpting Human Arms in ZBrush | Sculpting Human Arms in ZBrush | 8/26/2013 | Lee Magalhaes |
146
|
Sculpting Human Eyes in ZBrush | Sculpting Human Eyes in ZBrush | 8/26/2013 | Justin Marshall |
34
|
Sculpting Human Mouths in Mudbox | Sculpting Human Mouths in Mudbox | 6/17/2013 | Justin Marshall |
40
|
Sculpting Human Noses in Mudbox | Sculpting Human Noses in Mudbox | 7/8/2013 | Justin Marshall |
38
|
Sculpting Miniatures in ZBrush | Sculpting Miniatures in ZBrush | 3/18/2015 | Lee Magalhaes |
159
|
Sculpting Workflows in CINEMA 4D | Sculpting Workflows in CINEMA 4D | 12/1/2012 | Justin Marshall |
92
|
Set Dressing and Design in Maya | Set Dressing and Design in Maya | 12/6/2007 | Justin Marshall |
221
|
Skill-Builder: Interpretive Modeling in 3ds Max | Skill-Builder: Interpretive Modeling in 3ds Max | 5/27/2013 | Joshua Kinney |
174
|
Skill-Builder: Interpretive Modeling in Maya | Skill-Builder: Interpretive Modeling in Maya | 3/18/2013 | Justin Marshall |
155
|
Skill-Builder: Mastering Topology in Maya | Skill-Builder: Mastering Topology in Maya | 3/25/2013 | Justin Marshall |
214
|
Skill-Builder: Sculpting in ZBrush and Maya | Skill-Builder: Sculpting in ZBrush and Maya | 4/22/2013 | Justin Marshall |
180
|
Tips and Tricks in 3ds Max | Tips and Tricks in 3ds Max | 10/2/2008 | Justin Marshall |
66
|
Tips and Tricks in modo | Tips and Tricks in modo | 3/2/2009 | Justin Marshall |
31
|
Tips and Tricks in Shave and a Haircut | Tips and Tricks in Shave and a Haircut | 6/2/2007 | Sunder Iyer, Papa Georgio |
25
|
Tips and Tricks in Vue | Tips and Tricks in Vue | 6/2/2012 | Joshua Kinney |
77
|
Tips and Tricks in ZBrush | Tips and Tricks in ZBrush | 3/2/2009 | Kyle Green |
53
|
Tips for Modeling Complex Shapes in Maya | Tips for Modeling Complex Shapes in Maya | 4/28/2015 | Paul Conner |
289
|
Topology Tools in TopoGun 2.0 | Topology Tools in TopoGun 2.0 | 9/1/2012 | Justin Marshall |
54
|
Transforming Robot Production Pipeline Volume 2: Truck Modeling | Transforming Robot Production Pipeline Volume 2: Truck Modeling | 3/1/2012 | Justin Marshall |
81
|
Transforming Robot Production Pipeline Volume 4: Robot Modeling | Transforming Robot Production Pipeline Volume 4: Robot Modeling | 4/1/2012 | Kyle Green, Joshua Kinney |
233
|
Understanding the Surface Modeling Tools in SOLIDWORKS | Understanding the Surface Modeling Tools in SOLIDWORKS | 7/7/2015 | Chris Scarlett |
114
|
Urban Environment Creation in Maya | Urban Environment Creation in Maya | 4/2/2007 | Justin Marshall |
359
|
Using DWG Files to Create 3D Models in SketchUp | Using DWG Files to Create 3D Models in SketchUp | 4/8/2015 | Pierre Derenoncourt |
128
|
Using Dynamics for Destruction in Maya | Using Dynamics for Destruction in Maya | 12/20/2014 | Peter Gend |
139
|
Using LayOut to Present Your SketchUp Models and Concepts | Using LayOut to Present Your SketchUp Models and Concepts | 4/15/2015 | Pierre Derenoncourt |
107
|
Using Match Photo in SketchUp | Using Match Photo in SketchUp | 9/24/2014 | Pierre Derenoncourt |
77
|
Using the Blend Shapes Plugin for ZBrush | Using the Blend Shapes Plugin for ZBrush | 7/2/2011 | Justin Marshall |
28
|
Using the Decimation Master in ZBrush | Using the Decimation Master in ZBrush | 8/4/2009 | Justin Marshall |
28
|
Using the Modeling Toolkit in Maya 2014 | Using the Modeling Toolkit in Maya 2014 | 6/24/2013 | Justin Marshall |
69
|
Utilizing Basic Modeling Tools and Principles in Rhino | Utilizing Basic Modeling Tools and Principles in Rhino | 9/1/2015 | Adam Fairless |
229
|
Utilizing Viewport 2.0 in Maya | Utilizing Viewport 2.0 in Maya | 4/15/2013 | Kyle Green |
36
|
What's New in Maya 2009 | What's New in Maya 2009 | 3/2/2009 | Kyle Green |
30
|
What's New in Maya 2013 | What's New in Maya 2013 | 9/2/2012 | Delano Athias |
51
|
Working with ShadowBox in ZBrush | Working with ShadowBox in ZBrush | 10/31/2010 | Justin Marshall |
78
|
Your First Day in 3ds Max | Your First Day in 3ds Max | 8/10/2014 | Joshua Kinney |
139
|
Your First Day in Blender | Your First Day in Blender | 9/15/2014 | Justin Marshall |
79
|
Your First Day in ZBrush | Your First Day in ZBrush | 9/8/2014 | Justin Marshall |
98
|
ZBrush and XSI Integration | ZBrush and XSI Integration | 3/14/2006 | Kyle Green |
360
|
ZBrush for Mudbox Artists | ZBrush for Mudbox Artists | 12/16/2013 | Justin Marshall |
134
|
ZBrush Reference Library: 3D Brushes | ZBrush Reference Library: 3D Brushes | 9/1/2011 | Justin Marshall |
70
|
ZModeler Workflows | ZModeler Workflows | 9/24/2014 | Justin Marshall |
57
|
ZSphere Modeling in ZBrush | ZSphere Modeling in ZBrush | 6/10/2008 | Justin Marshall |
266
|
| | | Total |
70139
|