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Game%20Design

SeriesTitleDatePresenterMin
2D Racing Game Series in Unity: Volume 42D Racing Game Series in Unity: Volume 49/23/2013Joshua Kinney 191
Creating a Cross-platform 2D Game in StencylCreating a Cross-platform 2D Game in Stencyl8/6/2015Richard Sneyd 267
Creating a Mobile Puzzle Game in UnityCreating a Mobile Puzzle Game in Unity2/25/2015Lars Alin 99
Creating a Stylized Set Element for Games in MayaCreating a Stylized Set Element for Games in Maya12/9/2013Stanislav Poritskiy 468
Creating a Wheeled Vehicle in Unreal EngineCreating a Wheeled Vehicle in Unreal Engine12/8/2014Jonathan Daley 138
Creating an Action-adventure 3rd Person Puzzle in UDKCreating an Action-adventure 3rd Person Puzzle in UDK1/18/2014Christian Chang 137
Creating Collectible Items for 2D Games in UnityCreating Collectible Items for 2D Games in Unity2/21/2014Joshua Kinney 50
Creating Game Assets in ZBrushCreating Game Assets in ZBrush3/18/2013Justin Marshall 117
Creating Game Vehicles in Maya and TopoGunCreating Game Vehicles in Maya and TopoGun2/1/2012Justin Marshall 128
Creating Game Weapons in Maya and ZBrushCreating Game Weapons in Maya and ZBrush8/4/2009Justin Marshall 71
Creating Game Weapons in Softimage and ZBrushCreating Game Weapons in Softimage and ZBrush9/16/2013Justin Marshall 97
Creating Game-Ready Chains, Ropes, and Vines in Maya and UDKCreating Game-Ready Chains, Ropes, and Vines in Maya and UDK9/16/2013Clinton Crumpler 221
Creating Gameplay Elements Using Kismet in UDKCreating Gameplay Elements Using Kismet in UDK4/8/2013Joshua Kinney 140
Creating Gameplay Systems using Blueprint Features in Unreal EngineCreating Gameplay Systems using Blueprint Features in Unreal Engine11/16/2014Jonathan Daley 267
Creating Morph Targets in Unreal EngineCreating Morph Targets in Unreal Engine11/28/2014Sean Spitzer 80
Creating Professional Studio Game Assets for Production in 3ds Max and UnityCreating Professional Studio Game Assets for Production in 3ds Max and Unity9/1/2014Stephen Hauer 122
Creating UI Elements in Unreal Engine 4Creating UI Elements in Unreal Engine 44/29/2015Joshua Kinney 104
Creating User Feedback in UDKCreating User Feedback in UDK1/5/2014Joshua Kinney 65
Creating User Feedback in UnityCreating User Feedback in Unity10/7/2013Joshua Kinney 88
Creating Vegetation for Games in 3ds Max and MudboxCreating Vegetation for Games in 3ds Max and Mudbox12/30/2013Joshua Kinney 195
Custom Characters in CryENGINECustom Characters in CryENGINE11/1/2012Joshua Kinney 65
Customizable Characters in UnityCustomizable Characters in Unity7/1/2012Joshua Kinney 131
Designing a Modular Structure for Games in 3ds MaxDesigning a Modular Structure for Games in 3ds Max10/28/2015Dan Cox 116
Designing Mobile Games with a Game Design DocumentDesigning Mobile Games with a Game Design Document10/4/2014Christopher Kao 91
Exploring the 2D Features in UnityExploring the 2D Features in Unity1/21/2014Joshua Kinney 139
Forming Epic Terrains in UDKForming Epic Terrains in UDK4/29/2013Joshua Kinney 93
Game Asset Production Pipeline in Unreal EngineGame Asset Production Pipeline in Unreal Engine5/26/2014Joshua Kinney 130
Game Optimization Techniques in UnityGame Optimization Techniques in Unity1/13/2014Joshua Kinney 73
Game Prop Workflows in Maya and Marmoset ToolbagGame Prop Workflows in Maya and Marmoset Toolbag3/11/2013Lee Magalhaes 214
Getting Messy with Debris for Games in 3ds MaxGetting Messy with Debris for Games in 3ds Max2/2/2014Joshua Kinney 79
Getting Started with VR in UnityGetting Started with VR in Unity8/18/2015Gianni Rosa Gallina 140
Indie Game Development Pipeline Volume 1: Visual DevelopmentIndie Game Development Pipeline Volume 1: Visual Development3/15/2014Kurt Jones 137
Indie Game Development Pipeline Volume 2: Character PrototypingIndie Game Development Pipeline Volume 2: Character Prototyping3/16/2014Joshua Kinney 98
Indie Game Development Pipeline Volume 3: Game Boss PrototypingIndie Game Development Pipeline Volume 3: Game Boss Prototyping3/17/2014Joshua Kinney 107
Indie Game Development Pipeline Volume 4: Hero Character Modeling and TexturingIndie Game Development Pipeline Volume 4: Hero Character Modeling and Texturing3/18/2014Justin Marshall 228
Indie Game Development Pipeline Volume 5: Boss Character Modeling and TexturingIndie Game Development Pipeline Volume 5: Boss Character Modeling and Texturing3/19/2014Justin Marshall 169
Indie Game Development Pipeline Volume 8: Finished Asset IntegrationIndie Game Development Pipeline Volume 8: Finished Asset Integration3/28/2014Joshua Kinney 234
Indie Game Development Pipeline Volume 9: Final Gameplay and PublicationIndie Game Development Pipeline Volume 9: Final Gameplay and Publication4/1/2014Joshua Kinney 167
Introduction to Blueprint in Unreal EngineIntroduction to Blueprint in Unreal Engine7/17/2014Joshua Kinney 66
Introduction to CryENGINEIntroduction to CryENGINE9/1/2012Joshua Kinney 294
Introduction to Lighting in Unreal Engine 4Introduction to Lighting in Unreal Engine 46/24/2014Joshua Kinney 57
Introduction to Materials in Unreal EngineIntroduction to Materials in Unreal Engine6/7/2014Joshua Kinney 120
Introduction to Matinee in Unreal Engine 4Introduction to Matinee in Unreal Engine 41/6/2015Joshua Kinney 80
Introduction to Mecanim in UnityIntroduction to Mecanim in Unity5/20/2013Joshua Kinney 76
Introduction to Particle Systems in UnityIntroduction to Particle Systems in Unity2/28/2014Joshua Kinney 75
Introduction to Particle Systems in Unreal EngineIntroduction to Particle Systems in Unreal Engine11/19/2014Joshua Kinney 122
Introduction to Post Processing Effects in Unreal EngineIntroduction to Post Processing Effects in Unreal Engine12/18/2014Joshua Kinney 87
Introduction to Scripting Shaders in UnityIntroduction to Scripting Shaders in Unity12/23/2013Joshua Kinney 70
Introduction to UDKIntroduction to UDK3/18/2013Joshua Kinney 175
Introduction to Unity 4Introduction to Unity 45/6/2013Joshua Kinney 212
Introduction to Unity 5Introduction to Unity 54/7/2015Joshua Kinney 271
Introduction to Unreal Engine 4Introduction to Unreal Engine 45/1/2014Joshua Kinney 242
Kit Bashing Game Assets to Speed Up Workflows in 3ds Max & UnityKit Bashing Game Assets to Speed Up Workflows in 3ds Max & Unity11/25/2014Stephen Hauer 193
Level Streaming Using Kismet in UDKLevel Streaming Using Kismet in UDK4/11/2014Christian Chang 107
Lighting in CryENGINELighting in CryENGINE1/1/2013Joshua Kinney 134
Material Creation Workflows in CryENGINEMaterial Creation Workflows in CryENGINE9/1/2012Joshua Kinney 105
Material Creation Workflows in UDKMaterial Creation Workflows in UDK3/25/2013Joshua Kinney 97
Particle Effects in CryENGINEParticle Effects in CryENGINE11/1/2012Joshua Kinney 162
Particle System Workflows in UDKParticle System Workflows in UDK4/15/2013Joshua Kinney 147
Pipeline Development with Maya and XNAPipeline Development with Maya and XNA5/1/2008Sunder Iyer 294
Post-processing and Cinematic Effects in UDKPost-processing and Cinematic Effects in UDK5/30/2014Clinton Crumpler 85
Presentation Techniques for Game Art in Marmoset ToolbagPresentation Techniques for Game Art in Marmoset Toolbag1/1/2013Joshua Kinney 95
Quick Start to StingrayQuick Start to Stingray10/20/2015Joshua Kinney 174
Quick Start to Unity: Volume 1Quick Start to Unity: Volume 14/19/2014Joshua Kinney 84
Quick Start to Unity: Volume 2Quick Start to Unity: Volume 24/27/2014Joshua Kinney 44
Quick Start to Unreal Engine 4: Volume 1Quick Start to Unreal Engine 4: Volume 18/14/2014Joshua Kinney 69
Quick Start to Unreal Engine 4: Volume 2Quick Start to Unreal Engine 4: Volume 28/21/2014Joshua Kinney 63
Quick Start to Unreal Engine 4: Volume 3Quick Start to Unreal Engine 4: Volume 38/28/2014Joshua Kinney 57
Real-Time Aging and Decay for Games in UDK and PhotoshopReal-Time Aging and Decay for Games in UDK and Photoshop3/11/2014Clinton Crumpler 170
Real-Time Environment Materials and Textures in UDKReal-Time Environment Materials and Textures in UDK8/19/2013Clinton Crumpler 179
Realistic Game Character Texturing in Substance PainterRealistic Game Character Texturing in Substance Painter2/4/2015Joshua Kinney 323
Replayable Game Design Using Blueprint in Unreal EngineReplayable Game Design Using Blueprint in Unreal Engine5/12/2015Patrick Haslow 110
Retopology Techniques in Maya LTRetopology Techniques in Maya LT5/12/2014Justin Marshall 61
Tips and Tricks in CryENGINETips and Tricks in CryENGINE9/2/2012Joshua Kinney 35
Tips and Tricks in UnityTips and Tricks in Unity6/2/2012Joshua Kinney 116
Unity Mobile Game Development: Character ScriptingUnity Mobile Game Development: Character Scripting3/1/2012Chris Glick 68
Unity Mobile Game Development: Environment ModelingUnity Mobile Game Development: Environment Modeling1/2/2012Justin Marshall 90
Unity Mobile Game Development: Final AssemblyUnity Mobile Game Development: Final Assembly3/1/2012Joshua Kinney 77
Unity Mobile Game Development: Game StateUnity Mobile Game Development: Game State2/1/2012Chris Glick 118
Unity Mobile Game Development: GUI FunctionalityUnity Mobile Game Development: GUI Functionality1/2/2012Joshua Kinney 170
Unity Mobile Game Development: Level DesignUnity Mobile Game Development: Level Design1/2/2012Joshua Kinney 169
Unity Mobile Game Development: Lighting and LightmappingUnity Mobile Game Development: Lighting and Lightmapping1/2/2012Kyle Green 68
Unity Mobile Game Development: Sound EffectsUnity Mobile Game Development: Sound Effects2/1/2012Joshua Kinney 53
Unity Mobile Game Development: User Interface DesignUnity Mobile Game Development: User Interface Design1/2/2012Eddie Russell 101
Unity Mobile Game Development: UV Layout and TexturingUnity Mobile Game Development: UV Layout and Texturing1/2/2012Kyle Green 108
Unreal Engine 4 Material Reference Node LibraryUnreal Engine 4 Material Reference Node Library9/4/2014Joshua Kinney 80
UV Mapping Techniques for Games in 3ds MaxUV Mapping Techniques for Games in 3ds Max12/16/2013Joshua Kinney 198
Your First Day in Unreal Engine 4Your First Day in Unreal Engine 48/2/2014Joshua Kinney 99
Your First Day with Oculus Rift in UnityYour First Day with Oculus Rift in Unity10/28/2013Joshua Kinney 52
   Total 11758